Today’s chunk of the set review will focus on Weapon X. Weapon X’s featured keyword is Hunter, which reads, “When this card enters play, choose an opposing character. That character becomes hunted by you.”
- Becoming hunted doesn’t do anything by itself, but other cards refer to it.
- Each player may only have one character that is being hunted by them at any one time. If another character becomes hunted by you, all other characters stop being hunted by you.
- A character stays hunted by you until it leaves play or another character becomes hunted by you, even if it becomes stunned or loses its powers.
If you remember the four Weapon X cards from the MUN set, this mechanic may seem oddly familiar. Before ‘hunter’ was actually a keyword, it was already the theme of Weapon X. Take Sabretooth, Government Assassin for example. His text reads:
Finally, I’ve managed to play a few games with Marvel Evolution! Last night I managed to get some time online for a few games of VS. System on Magic Workstation. Normally I like to wait until I get my hands on the cards themselves before embarking on a voyage of discovery, but with the import situation for MEV looking a little shaky, I decided to go for it.


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